Wednesday, 30 January 2008

cube face extrusion + breakdown

This is a random cube with a chop network applied to it. I'll make two assets today (or tomorrow) for face extrusion and another one for global control (for particle parameters for example). So you can apply it to any parameter used in your shot.

The soundtrack's done as well. I'll upload it tonight. It contains about 20 different audio layers. Each can be synced with different parameters. Enough to play around with and give it that random computerized vibe.

Cleve's working on the video edit (based on the final soundtrack) right now. Tomorrow we'll discuss the outcome and decide what's going to happen in the shots and how the building (or structure) will look like in the end. All based on the video storyboard.

Cheers Coen!


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